Junior Game Programmer

Open to work, passionate about building immersive experiences.

Explore My Work

About Me

Hi, I'm Michael Abid, a junior game developer who graduated from Rubika SupinfoGame. I started out by creating game-related mods before pursuing this as a career. I'm aiming for gameplay or network programmer roles in the games industry. I recently completed a four-month internship as part of a master's degree in game programming and management and am looking for a programmer role as soon as possible.

Skills

Technical

  • C
  • C#
  • C++
  • Python
  • Java
  • SQL
  • MySQL
  • PHP
  • HTML5
  • CSS

Software

  • Unity
  • Unreal
  • Blender
  • Houdini

Other

  • Network understanding
  • Web development

Projects

Completed

Asterix VR

Asterix VR

A one‑hour VR experience for 2–4 players where you play as Druids learning Panoramix’s skills. Multiple events affect the future of the Druids.

Unreal Engine · VR · C++
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Wandering Clouds

Wandering Clouds

After a massive storm, cloud‑made ecosystems are disrupted across floating islets. Play as Perci, a young meteorologist, restoring clouds and helping inhabitants through hiking, jumping and gliding.

Unreal Engine · Blueprints · UI
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Radar System

Radar System

A holographic radar view of entities and players with subsystems such as sensor, jammer and ping point.

Lua · Garry’s Mod · UI
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Twitch All Starz

Twitch All Starz

A hybrid clicker/trading‑card game where players place evolving token cards to generate hype before their opponent.

Unity · C# · Card Game
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Dungeon Explorer

Dungeon Explorer

A Unity adventure prototype where the player explores dungeons while the camera is indirectly controlled through map triggers, enabling perspective puzzles.

Unity · C# · AI
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Gauntlet 109

Gauntlet 109

Prototype of a retro‑inspired remake built during a three‑month internship. We refactored an existing codebase, created a level editor with controller support and dynamic UI, and delivered a playable prototype for investors.

Game Development · Prototype · Level Editor · UI
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Working On

SuperTag

SuperTag

Chase‑tag across arenas with parkour movement and a grapple.

Unreal Engine · Networking
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Stand By

The Merchant

The Merchant

A forthcoming deception game built in Unreal Engine. Details are still under wraps, but the focus is on social interaction and strategy.

Unreal Engine · Multiplayer
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From the Blog

A new portfolio

A new portfolio

September 14, 2025

I rebuilt my portfolio to showcase my work the way it deserves

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